Website powered by
My first character EVER

movie - EvolutionOfMark

movie - face final

first model - december 2018

first model - december 2018

Finished sculpting my 3D character in #zbrush ... next up: texturing in #mari 
#myfirstzbrush #pixologic #digitalart #wip

Finished sculpting my 3D character in #zbrush ... next up: texturing in #mari
#myfirstzbrush #pixologic #digitalart #wip

back to neutral pose

back to neutral pose

Video - realtime tracking Mark

movie - hair sculpting

finalized image in Substance painter

finalized image in Substance painter

My first character EVER

7 months ago, I had no experience at all in 3D modeling of human characters.
I challenged myself to broaden my knowledge and studied human anatomy, 3D sculpting, skin detailing, animation rigging and more.

My goal is to model (not scan) high quality characters that are lowpoly and VR ready - meaning they are interactible and suitable for (realtime) applications like Augmented Reality apps, games, AI avatars, holographic projection, events, robotics, 3D print etc.

More artwork