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Dynamic Fabric Patterns in UnrealEngine
Dynamic Fabric Patterns in UnrealEngine

In my exploration of Virtual Fashion technology, my focus is now shifting towards creating my own garments and fabric patterns. Below is a first tryout rendered in Epic Games Unreal Engine editor.

The inspiration for the pattern came from Dutch graffiti artist Delta - apart from his style I like the layered setup, which I think is perfect for MetaVerse fabric applications.

I basically re-made Delta's artwork in 3D to serve as a realtime piece of flat cloth - applying depth and tactile effects in Substance by Adobe that would not be possible on a phyical cloth - imagine the posibilities this opens for Virtual Fashion and NFT's!

After testing I will apply the patterns to actual realtime garments - stay tuned for the surprising results....

#digitalfashion #fashiontech #fashion #ue4 #virtualproduction #innovation #metahumans #metaverse #clo3d

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