// Digital Fashion - From Sketch to 3D model using AI //
In parallel to building a branded game level in Fortnite - I'm also keeping a focus on the creation of Digital Fashion items - later to be merged together into playable game content.
While the creation process I was using last year was centered around 'traditional' tools like Marvelous Designer - this year it's AI tech that's leading the way. Does that mean that AI is completely taking over designing and creative processes for ever? I personally don't believe so, BUT it can be implemented as a usefull assistant.
The biggest challenges when using AI tools like Midjourney for 3D Fashion are:
1. keeping in control / guidance of the design of an item - without completely letting Midjourney deciding on its own
2. having a CONSISTENT output that shows all sides of an outfit/item - else, what is the (3D) use of a random generated dress, in one random camera perspective?
To answer these challenges and thus keep in control of the creative process myself, while using AI as an effective timesaving tool, I'm came up with a creation pipeline which I demonstrate in the movieclip below. Turn on AUDIO to guide you through the processes currently needed.
I'm totally aware that AI tech will catch up fast and some steps might be irrelevant. At which point there will be other ways to adapt to your workflow.
My opinion about AI stays the same though: Don't ignore or block it - instead use it to strenghten and optimize your own creative processes.
Next up I will connect this AI flow to my existing pipeline towards UnrealEngine. Let me know what you think about my workflow/AI, and feel free to share your questions or suggestions!